The Amazing World of Gumball drawins Yearbook.
The Amazing World of Gumball was The inspiration for The Yearbook Game. Players can explore different levels taking control of Gumball and his friend Darwin. Players on a computer can use the arrow keys to move left and right switch characters with the Z key and use the C key to skip scenes interact with objects and operate the camera. Although the game runs smoothly on desktop computers with a keyboard it may also work on touch-enabled devices.
Players can choose from different levels In this game but they have to unlock them one by one. The only level available At the beginning is called Banana Joe. Players need To complete each level and take a photo of the characters involved To access the next levels. Each level is composed of four stages. Players will face 24 stages in total. All four stages must be completed successfully To complete a level To finish a level.
The players get to control two characters Gumball and Darwin as they navigate through various levels In this game. Darwin has a special ability to take pictures at the end of each stage that can temporarily paralyze enemies. He can go through pipes and get to the hard to reach areas on the map. Gumball has the strength to lift heavy objects and can jump higher compared to Darwin. Players will need to alternate between these two characters to reach the door at the end of each level ensuring both characters arrive together to complete the stage.
Switches play a significant role in the gameplay as they can open passageways or start moving platforms. There are two major kinds of switch types: buttons and levers. Lester stays put once flipped while buttons require a player or an object to keep them active. Player can engage the button by using an enemy or by placing a box on it. Sometimes players will come across several buttons in the same area that all activate the same mechanism. Players can also use confused enemies to activate any buttons they encounter.
You’ll come across different types of enemies In the game many of which are placed on specific platforms. Player has the choice of using a camera to confuse these opponents momentarily. Simian has the ability to leap over obstacles and Lucy can also pass through certain doors. The players have To capture a photo of one of Gumball and Darwin’s classmates during the fourth stage To wrap up each level. Taking a picture of the classmates is necessary to complete the level.